In this digital board game the learner must get to the finish line before the Catcher by correctly answering questions. Question types are in a yes/no or true/false format however the learner must choose the degree of confidence they have in their answer. Guess the answer correctly and the learner’s avatar moves the number of spaces they indicated by their degree of confidence, get it wrong and they move back that amount of spaces.
The learner is being chased by the Catcher throughout the game. The same rules apply to the Catcher who is represented by the computer. The game is over when the learner reaches the finish line or when the Catcher captures the learner.
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